The Platino Game Engine

 

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Titanium SDK

Platino and TiSDK

Platino allows developers to build 2D and 2.5D casual and high-end mobile games for iOS and Android, leveraging one the most popular languages in the development industry: JavaScript, and its ecosystem. Platino runs alongside the well established, industry standard TiSDK.

OpenGL

We’re bringing you the industry standard in hardware-accelerated, cross-platform APIs for 2D and 3D graphics. The OpenGL engine is a flexible, powerful low-level interface between software and graphics acceleration, so you get the best performance with the most efficient (i.e. lowest possible) use of resources.

OpenGL
Isometric Tile Engine

Isometric Tile Engine

Our isometric engine is written entirely in C and optimized for the GPU for the best performance possible. It features direct hardware rendering and occlusion detection for your maps to be rendered at full hardware speed, giving them near real-time interactivity.

Sprite Sheet Support

Our internal sprite sheet engine is optimized for performance and rendering, allowing you to add beautifully animated graphics to your games.

Spritesheets
Particles

Particles

We know you’re too creative for a “one size fits all” approach. You can now create stunning visual effects at hardware speeds by customizing every aspect of your particle emitters using tools such as Particle Designer which export fully compatible particle files.

Physics

PhysicsJS module, bundled with Platino 3, provides a rich set of APIs to add realistic physics properties to enhance the overall gaming experience with objects colliding and other physical attributes.

Physics
2.5D

2.5D Support

Built natively (yet again!) to give your game that extra “depth” needed to create pseudo-3D effects.

Camera Scene

A camera object abstraction creates a “point-of-view” which can be positioned anywhere in the scene, pointing in any direction. Camera position and attitude can be easily changed using simple APIs.

Camera Scene
Cross Platform

Cross-Platform Native Interface Access

Full access to your creations, so you can tinker with the cross platform native UI, touch events, accelerometer, and more through TiSDK’s powerful JavaScript methods and classes.

Platino Leverages the TiSDK Framework

The Platino Game Engine is built for TiSDK developers (or Javascript devs moving into mobile!) who want to use their existing skills to add game mechanics into their business apps, or build complete, immersive, feature rich games.

JavaScript
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